walfridson
2004-11-18, 08:38
http://www.maxwellrender.com/
Bara för att rendera, kommer stödja de flesta 3d programmen.
Mycket snack & skryt på sidan, se hur det blir :)
Cameras in Maxwell operate totally differently to those in other renderers. Traditionally, most
renderers use a pinhole camera. This type of camera simulates a tiny hole that allows light rays
coming from the scene to reach the viewing surface. Maxwell simulates a real camera with the
associated lens set, diaphragm aperture, diaphragm blades etc. By using this type of camera
model Maxwell can automatically simulate depth of field, motion blur effects, image distortion
and color dispersion due to the lens set, glare, lens flare, etc. All other renderers currently on
the market use post-render filters or special tricks to create these effects.
Bara för att rendera, kommer stödja de flesta 3d programmen.
Mycket snack & skryt på sidan, se hur det blir :)
Cameras in Maxwell operate totally differently to those in other renderers. Traditionally, most
renderers use a pinhole camera. This type of camera simulates a tiny hole that allows light rays
coming from the scene to reach the viewing surface. Maxwell simulates a real camera with the
associated lens set, diaphragm aperture, diaphragm blades etc. By using this type of camera
model Maxwell can automatically simulate depth of field, motion blur effects, image distortion
and color dispersion due to the lens set, glare, lens flare, etc. All other renderers currently on
the market use post-render filters or special tricks to create these effects.